Rare and Uncommon Pet Paths
Rare
107 levels mapped, reaching Level 107.
- Total food: 5,613
- Total essence: 5,753
- Latest cap: 115
- Conversion: 104%
Uncommon
90 levels mapped, reaching Level 90.
- Total food: 5,495
- Total essence: 25
- Latest cap: 80
- Conversion: 76%
Current Pet Names, Rarity, and Faction
Pet names below come from the imported roster data. Progression costs still follow the selected rarity track in the calculator.
| Pet | Rarity | Faction |
|---|---|---|
| Slime | Uncommon | Universal |
| Bunnie | Uncommon | Universal |
| Grubbie | Uncommon | Universal |
| Zappy | Rare | League |
| Cubbly | Rare | Nature |
| Howlii | Rare | Horde |
| Eggy | Rare | League |
| Cactini | Rare | Nature |
| Snowpal | Rare | Nature |
| Flickerkit | Rare | Horde |
| Sproutfang | Rare | Nature |
| Tiggy | Rare | Horde |
| Candiboo | Rare | League |
| Snowball | Rare | League |
| Time Dragon | Rare | Horde |
| Pegasus | Rare | Nature |
| Tidal Crab | Rare | Nature |
| Spark | Rare | Horde |
| Breezy | Rare | League |
Imported factions: Universal, League, Nature, Horde.
Build a Pet-Leveling Plan
Pick a rarity track, choose a pet from the current roster, set your start and target levels, and use the results for shard planning.
Pet Settings
Progression Result
Total feed cost between selected levels.
Promotion bottleneck for the selected path.
Extra material cost for levels that call for it.
Copies of Zappy
Flexible shard copies from any pet.
Pick a valid range to see the target checkpoint.
Pet Stat Formulas
Formula notes update when you switch rarity tracks in the calculator.
Pet Attack
Pet Attack = (Total Hero Attack in current team : 6) x Pet Conversion Rate
Pet HP
Pet HP= (Total Hero HP in current team : 6) x Pet Conversion Rate
Current imported progression tracks: Rare, Uncommon. Pet label suggestions are loaded from the pet roster table when roster data is available.
Per-Level Track Data
Use the calculator for exact upgrade cost, then check the breakpoint rows for level caps and bonus milestones. Showing Rare.
View per-level data
| Lvl | Promotion | Food | Essence | Same | Any | Cap | Conversion | All Hero Attack | All Hero HP |
|---|